胥嘉芳 博士
副教授

chiafang.hsu@newera.edu.my

学历:
英国华威大学University of Warwick 教育学硕士
英国华威大学University of Warwick 教育学博士

专业领域
主修专业 幼儿教育、情绪教育、生命教育、教育心理、游戏教育
研究方向 幼儿教育、情绪教育、游戏教育
讲授课目
  • 班级经营与行为管理
  • 幼儿发展
  • 幼儿情绪教育与辅导
  • 幼儿生命教育
  • 婴幼儿保育概论
  • 幼儿游戏与学习
  • 亲子沟通与亲职教育
职历
  • 台湾环球科技大学 (2004 to 2022)
    学生事务长
    幼保系主任
  • 新纪元大学学院教育系 (2024)
    专任副教授
  • 新纪元大学学院幼儿教育系 (2025~)
    系主任
其他专业相关资历、职务等 新纪元大学学院 家庭教育与教师成长研究中心, 主任
台湾云林二手玩具屋, 馆长
台湾 云林县政府官邸儿童馆, 馆长
台湾云林县幼教辅导团, 咨询委员
台湾云林县县政顾问
台湾云林县教育处顾问
台湾云林县幼儿评诉委员会, 委员
台湾教育研究院幼教师甄试出题委员
台湾云林县政府教育处, 幼儿园评鉴委员
台湾云林县幼教师/教保员甄选委员
台湾云林社区保母系统, 职前及在职讲师/评鉴委员
台湾云林县家长协会, 顾问
台湾云林县政府教育处夜光天使专案, 委员
台湾云林县生命线协会总干事
台湾云林县政府精神卫生及自杀防治推动小组, 咨询委员
台湾教育部幼儿园辅导方案, 辅导专家
学术相关成果
学位论文

【硕士】《国民小学之教育管理中的女性主义》,英国华威大学1998年硕士学位论文。

【博士】《海峡两岸国民小学高年级课程情意教育内涵之比较研究》,英国华威大学, 2003年博士学位论文。

专书

  1. 胥嘉芳 (2012)。幼儿情绪教育-儿童情绪教育模式。华格纳出版社,台中市。 ISBN 978-986-362-185-0。
  2. 胥嘉芳 (2018)。整合大学、公共及产业资源挹注于云林县亲子教育活动的多元与公益性。华格纳出版社,台中市。 ISBN 978-986-3
学术专著
  1. 胥嘉芳、赖志彬、张美铃 (2011)。台湾偶像剧对大学生爱情观影响程度之研究-以某科技大学大四生为例,大同幼保研究集刊3,1-13。ISSN 2075-6313。
已刊论文
  1. 胥嘉芳、賴志彬、張美鈴 (2011)。台灣偶像劇對大學生愛情觀影響程度之研究-以某科技大學大四生為例,大同幼保研究集刊,3,1-13。ISSN 2075-6313。
  2. 胥嘉芳、張美鈴、韋明淑 (2014)。臺灣幼兒園教保服務人員運用資訊科技於教學之現況調查。2014亞洲區域經濟與地方產業發展國際研討會,雲林縣。ISBN 978-986-6417-29-0。
  3. 2.李皓鈞、韋明淑、胥嘉芳 (2016)。歌詞運用在幼兒課教學的分析 (Analysis of Music Repertoire Used in Early Childhood Classroom)。2016第四屆亞太菁英論壇- 幼兒教育理論與實務研討會 (pps.83-92),雲林縣。ISBN 978-986-6417-39-9。
  4. 3.韋明淑、張美鈴、胥嘉芳 (2016)。幼兒園創新管理- 紅海中的一片藍天。2016第四屆亞太菁英論壇- 幼兒教育理論與實務研討會 (pps.103-115),雲林縣。ISBN 978-986-6417-39-9。
  5. Hsu, Chia-Fang (2017). Relationship between Choosing Live Gameplay Stream and Personal Value. 2017 International Conference on Asian Regional Economy and Local Industry Development, Yunlin. ISBN 978-986-6417-41-2.
  6. Hsu, Chia-Fang (2020). The Study on the curation practice of children’s museum –An Example of World Toy Exhibition in Yunlin re-toy house. International Conference on Applied System Innovation (ICASI) & Innovation, Communication and Engineering (ICICE) 2020.
  7. Hsu, Chia-fang; Kuo, Liang-Yin; Chien-Lung Chiu,(2021)The Study on the combination of Augmented Reality Technology and Children’s Folk Game - An Example of World Toy Exhibition in Yunlin Re-toy House, Presented at the 7th IEEE International Conference on Applied System Innovation 2021 (IEEE-ICASI 2021) ; Alishan, Chiayi, Taiwan 11-12 June 2021, Smart Science, Design & Technology (5) (ISBN 978-1-032-24392-4 Hbk; ISBN 978-1-003-27847-4 eBook); CRC Press; Taylor & Francis Group; London, UK; pp91~94
  8. Hsu, Chia-Fang (2022). The Study on the combination of Augmented Reality Technology and Children’s Folk Game. System Innovation in the Post-Pandemic World. ISBN 978-1-032-24392-4.
  9. Hsu, Chia-Fang (2024). The Invention of Traditional Children’s Folk Game into Virtual Reality Game -An Example of Yunlin Re-toy House. System Innovation For A Troubled World . ISBN 978-1-032-60846-4
  10. Hsu Chia-Fang; Kuo, Liang-Yin, (2024) The Study on How AI is used in Early Childhood Education in Taiwan, Presented at the IEEE 10th International Conference on Applied System Innovation (ICASI 2024) ;Kyoto, Japan, 17-21 April 2024, Smart Science, Design & Technology (8) (ISBN 978-1-032-84452-7 Hbk; ISBN 978-1-003-51483-1 eBook); CRC Press; Taylor & Francis Group; London, UK; pp242~245; doi
  11. Kuo, Liang-Yin; Kitty Leung; Ng Pei Ying; Hsu Chia-fang, (2024) The Study of Virtual Reality Assisted Teaching Application—Basketball Assisted, Presented at the IEEE 10th International Conference on Applied System Innovation (ICASI 2024) ;Kyoto, Japan, 17-21 April 2024, Smart Science, Design & Technology (8) (ISBN 978-1-032-84452-7 Hbk; ISBN 978-1-003-51483-1 eBook); CRC Press; Taylor & Francis Group; London, UK; pp197~201; doi
  12. Kuo, Liang-Yin; Hsiao, Yao-Yun; Chuang, Chen-Yu; Hu, Nian-Ze; Hsu, Chia-fang (2024) Comparison of Input Methods in Virtual Reality: Joystick vs. Gesture Control, Presented at the IEEE 10th International Conference on Applied System Innovation (ICASI 2024) ;Kyoto, Japan, 17-21 April 2024, Smart Science, Design & Technology (8) (ISBN 978-1-032-84452-7 Hbk; ISBN 978-1-003-51483-1 eBook); CRC Press; Taylor & Francis Group; London, UK; pp194~196; doi
  13. Kuo, Liang-Yin; Tseng, Jo-Hua; Hsu, Chia-fang, (2024) Feasibility Study of Integrating Immersive Gastronomic Experience with Virtual Reality, Presented at the IEEE 10th International Conference on Applied System Innovation (ICASI 2024) ;Kyoto, Japan, 17-21 April 2024, Smart Science, Design & Technology (8) (ISBN 978-1-032-84452-7 Hbk; ISBN 978-1-003-51483-1 eBook); CRC Press; Taylor & Francis Group; London, UK; pp156~158; doi
  14. Hsu, Chia-Fang; Kuo, Liang-Yin, (2024)The Application of Generative AI in the Creation of Picture Books for Young Children in Early Childhood Education Undergraduate Course Presented at the IEEE International Conference on Applied System Innovation (ICICE 2024) ;Danang, Vietnam, 6-10 Nov 2024, The Institution of Engineering & Technology, Vol. 2024, Iss. 28 pp134~137 ; doi (https://doi.org/10.1049/icp.2025.0213) (EI)
  15. Kuo, Liang-Yin; Hsiao, Yao-Yun; Shen, Jing-Chung; Hsu, Chia-fang,(2024)Application of Combining Piezoelectric Carpet and Virtual Reality Technology to Enhance Somatosensory Interaction Detection. Presented at the IEEE International Conference on Applied System Innovation (ICICE 2024) ;Danang, Vietnam, 6-10 Nov 2024, The Institution of Engineering & Technology, Vol. 2024, Iss. 28 pp103~106 ; doi (https://doi.org/10.1049/icp.2025.0205) (EI)
  16. Kuo, Liang-Yin; Ng Pei Ying; Chuang, Chen-Yu; Hsiao, Yao-Yun; Shen, Jing-Chung; Hsu, Chia-Fang, (2024)Large Multimodal Models in Virtual Reality: Advancing Immersive Experiences through Artificial Intelligence Integration Presented at the IEEE International Conference on Applied System Innovation (ICICE 2024) ;Danang, Vietnam, 6-10 Nov 2024, The Institution of Engineering & Technology, Vol. 2024, Iss. 28 pp97~99; doi (https://doi.org/10.1049/icp.2025.0203) (EI)
  17. Kuo, Liang-Yin; Chuang, Chen-Yu; Hsiao, Yao-Yun; Shen, Jing-Chung; Hsu, Chia-Fang (2025), Application of Piezoelectric Carpet in Immersive Exhibitions: Energy Harvesting and Behavior-Driven Interaction. Presented at the IEEE 10th International Conference on Applied System Innovation (ICASI 2025); Kyoto, Japan, 22-25 April 2025, (Accept)
奖项
  • 2016年中华民国优秀社会青年奖
  • 2024 年 MADF&TIIDF论文金奖
演讲经验/ 社区服务
Time Program title Position Host Trainee
2023/9/20-21 桌游童学 讲师 大圣 小学学生
2023/12/6
2024/4/26
2024/7/5
2024/10/26
2025/1/11
2025/5/10
2025/7/14
2023/8/26-27 协调
桌游融入教学师资培训
讲师 大圣 小学老师
2023/12/15
2024/4/18
2024/6/21
2024/10/19
2025/4/26
2025/7/12
2023/12/5 幼儿的课堂管理与情绪及社会发展 讲师 大圣 幼儿园老师
2024/12/16 我懂你的心-用爱解孩子的忧 讲师 绿洲幼儿园 幼儿园老师
2025/2/22 情绪需求取向的班级经营策略 讲师 绿洲幼儿园 幼儿园老师
2025/3/29 行为改变技术运用于班级经营的策略 讲师 小荳荳幼儿园 幼儿园老师
2025/6/18 SEL for young children 演讲嘉宾 育伯乐教育盛会 幼儿园/小学老师