managed/owned by New Era Edu Sdn Bhd[201401008960 (1085038-D)]
以桌游体验式学习提升媒体与资讯素养(进行中)
陈惠诗 (2012)。阅听人对动新闻的使用与满足研究(硕士论文)。国立台湾艺术大学图文传播研究所,台北市。
Academic Huey Shyh, T., Yeen Ju, H. T. & Soon Hin, H., (2026). Board Game-Based Experiential Learning as a Sustainable Innovation for Media and Information Literacy. International Journal of Creative Multimedia (IJCM). https://doi.org/10.33093/ijcm.2026.7.1.16 Huey Shyh, T., Soon Hin, H. & Yeen Ju, H.T. (2025). Enhancing media and information literacy through experiential game-based learning. Malaysian Journal of Learning and Instruction, 22(2), 1-20. https://doi.org/10.32890/mjli2025.22.2.1
Yee, K. K., & Huey Shyh, T. (2024). Problem-Based Learning: Media and Information Literacy Project to Combat Misinformation for Future Communicators. Journalism & Mass Communication Educator, 0(0). DOI: 10.1177/10776958241256404
Huey Shyh, T., Yeen Ju, H. T., & Soon Hin, H. (2023). Combat Fake News: An Overview of Youth’s Media and Information Literacy Education. Proceedings of the 3rd International Conference on Creative Multimedia 2023 (ICCM 2023). DOI:10.2991/978-2-38476-138-8_6
HS, Tan & KM, Cheng. (2021). Online Visual Thinking Strategies for Vocational College Student Learning, Proceedings of 3rd National Symposium on Human-Computer Interaction, 69-74.
SF Lin, HS Tan. (2011). An Application of Environmental Education in National Taiwan University of Arts E-learning Platform, International Journal of Cyber Society and Education 4(2), 109-116.
Tan, HS & Saifuddin, N. (2026). Identifying Suspected Inauthentic Accounts Involving Anti-Japanese Sentiment in Malaysian Facebook: A FIMI Perspective” 9th World Conference on Social Sciences Studies (3SCONF), Rome-Italy.
Huey Shyh, T., Yeen Ju, H. T. & Soon Hin, H., (2026). Board Game-Based Experiential Learning as a Sustainable Innovation for Media and Information Literacy. International Conference of Creative Multimedia, Cyberjaya, Malaysia.
Tan, H.S. & Lin, S.C. (2025). Integrating Generative AI into Media Education: Action Research on Digital Literacy for Future Communicators. In AEJMC Conference 2025. Washington, D.C.; AEJMC. (also selected as Graduate Education (CSGE) Research Showcase Poster)
Huey Shyh, T., Yeen Ju, H. T., & Soon Hin, H. (2024). Enhancing Media and Information Literacy Through Experiential Game-Based. In 4th International Conference on Creative Multimedia. Cyberjaya; DIFCON 2023.
Huey Shyh, T., & Kwan Yee, K. (2023). A Problem-based Learning: Media and Information Literacy (MIL) Project to Combat Misinformation for Future Communicators. In AEJMC Conference 2023. Washington, D.C.; AEJMC.
跨媒体内容编辑与制作导师(2023年5月及9月份学期)
公共关系活动顾问导师(2015年至2017年)
学生社区报导师